
| Class | Fighter |
| Level | 1 |
| Title | Veteran |
| Gender & Pronouns | Female (She/Her/Hers) |
| Ability Scores | ||
|---|---|---|
| STR | 16 | +2 melee attack & dmg, 4-in-6 open doors |
| INT | 7 | Native spoken language, basic literacy |
| WIS | 9 | -1 saves vs magic |
| DEX | 13 | +1 AC, +1 missile attack, +1 initiative |
| CON | 14 | +1 hit points |
| CHA | 8 | -1 NPC reactions, 3 max retainers, 6 loyalty |
| Saving Throws | ||
|---|---|---|
| D | 12 | Death, poison |
| W | 13 | Magic wands |
| P | 14 | Paralysis, petrification |
| B | 15 | Breath attacks |
| S | 16 | Spells, magic rods, magic staves |
| ± | -1 | WIS mod to saves vs magic |
| Combat | ||
|---|---|---|
| HP | 6 | Hit points |
| Max HP | 6 | Max hit points |
| ± | +1 | CON mod to hit points |
| AC | 3 | Armor class |
| Un | 10 | Unarmored AC: 9+DEX mod |
| ± | +1 | DEX mod to armor class |
| Mel | +2 | STR mod to melee attack & dmg |
| Mis | +1 | DEX mod to missile attack |
| Attack Value Matrix | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| AC hit | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
| Attack roll | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
| Encounters | ||
|---|---|---|
| Init | +1 | DEX mod to initiative |
| ± | -1 | CHA mod to NPC reaction rolls |
| Exploration | ||
|---|---|---|
| LD | 1-in-6 | Listen at door (1-in-6 or by class) |
| OD | 4-in-6 | Open stuck door (based on STR) |
| SD | 1-in-6 | Find secret door (1-in-6 or by class) |
| FT | 1-in-6 | Find room trap (1-in-6 or by class) |
| Movement | ||
|---|---|---|
| Ov | 40 | Overland travel: mi/day |
| Ex | 120 | Exploration: ft/turn |
| En | 120 | Encounters: ft/round |
| Weapons, Armor & Equipment |
|---|
| * Chain mail armor * Shield * Sword Short bow Quiver of 20 arrows 1 Silver arrow 50 ft. of rope 10 ft. pole 12 iron spikes 6 torches 7 days standard rations Large sack Wine skin (1 qt. of wine) |
| Abilities & Skills |
|---|
| Requirements: None Prime requisite: STR Hit Dice: 1d8 Maximum level: 14 Armor: Can wear any armor, including shields Weapons: Can use any weapon Languages: Alignment and Common (basic literacy based on INT) Stronghold: At any time, I can build a castle or stronghold and control the surrounding lands 9th Level: May be granted a title such as Baron or Baroness, and the land under my control would be known as a Barony |
| Coins | ||
|---|---|---|
| PP | Platinum pieces (1 pp = 10 gp) | |
| GP | 2 | Gold pieces (1 gp = 2 ep = 10 sp) |
| EP | Electrum pieces (1 ep = 5 sp = ½ gp) | |
| SP | Silver pieces (1 sp = 10 cp) | |
| CP | Copper pieces |
| Treasure |
|---|
| Other Notes |
|---|
| Experience | ||
|---|---|---|
| XP | 0 | Experience points |
| Next Level | 2000 | XP for next level |
| % | +10% | STR prime requisite modifier to XP |